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Dissidia 012 mods download
Dissidia 012 mods download











dissidia 012 mods download

Only first print copies in NA and only Special Edition in Europe.ĭLC Costume for Cecil based on his original in-game battle sprites.ģ-Battle Music pack for Dissidia 012 from Final Fantasy IV.ĭLC Costume for Bartz based on his Dancer sprite from Final Fantasy V. Included with Final Fantasy IV: The Complete Collection. The Emperor's " Arubboth" * (Listed as Emperor Of Arubboth on the EU PlayStation Store ) CostumeĭLC Costume for the Emperor based on Soul of Rebirth Boss Emperor of Lightģ-Battle Music pack for Dissidia 012 from Final Fantasy II.ĭLC Costume for the Onion Knight based on the remake's character Ingus.ģ-Battle Music pack for Dissidia 012 from Final Fantasy III.Ĭecil Harvey's " Knight of the Twin Moon" Costume Included with Final Fantasy Mobile (Japan)ĥ-Battle Music pack for Dissidia 012 from Final Fantasy. It would be much easier if we could get each DLC individually rather than in one big clump.Downloadable content Final Fantasy NameĭLC Costume for the Warrior of Light featuring his helmetless appearance as seen in Report 18. In 5397bac3, the first 08 is replaced with 0F, and the last with 00.

dissidia 012 mods download

However I compared it with 5397bac3.edat, and they are identical, the only difference is the two 08's that I have in bold. I'm gonna try some messing about to see if I could attach it to Tifa or something.ĮDIT: these are the names of all of Cloud's edats:ĩ0708b49.edat - Bandage on bottom of Sword Going by what Codestation said earlier, it probably has something to do with the name of the edat as well. BUT it wouldn't be attached to either Tidus or Yuna. If you were to replace every single one of them with something like g_ten101, it would disable Cloud's cape. Inside it's GMO, it says g_sev101 a few times. You can disable the attachments to the models like Cloud's cape. I lost most of it after I updated the DLC :/ We could even do DLC for characters that don't have any yet.

DISSIDIA 012 MODS DOWNLOAD HOW TO

This would be helpful to figure out because if I/we can figure out how to add other GMO's to the remaining 9 DLC slots then we could add our own custom textured GMOs (no custom models now if ever since no one wrote a GMO exporter of any sort) as DLC to extra DLC slots without replacing existing stuff. That must mean that in these two it specifies where the target model etc is that should be loaded. But this leaves 2 edat files that are unaccounted for that aren't a gim, or gmo file. In the case of WoL I have 2 edats that identify his normal 4th costume and then the other for his 4th assist. I'm sure there has to be information in the edats that point to which model is and that's why they have to be named specific things. Just a little progress but if I could get isolated DLC's I could probably get more on this. P_NIN200_4P_A.p_nin200_a Character from FF9 with a 200 value indicating it's for Chaos not Cosmos, and _A to say it's pointing to him as an assist.













Dissidia 012 mods download