
I can remote into my Windows machine at work (I did have Bootcamp on my Mac some years ago, but it started misbehaving, so I removed the partition - little did I know that my entire hard drive was slowly breaking down, I only got it replaced earlier this year, and haven't gone back to bootcamp again).

I am also aware that the build tools are more stable on Windows, than on Mac (I'm using Catalina, which is 64 bit only). Is there a high level overview of how best to edit, saved and build such code, and DFS images, to run straight off the bat, into the emulators? However, I think I'm falling victim to tokenisation issues, as my code seems to fail to work. I'm aware of various builds of BBC emulator (including b2 and BeebEm5), and have installed the SDL version of Richard Russell's SDL version of BBC Basic.
#Visual basic emulator mac how to#
I've been trying to edit my Androidz game to add various improvements to it (you may have seen this thread - viewtopic.php?f=54&t=20285), and I'm missing key information on how to edit code using my iMac.
